Lead Design Engineer, Mira

Leading the design and implementation of various 3D augmented reality applications for the Mira Headset, from concept to product. These applications have included enterprise communication utilities, shared AR experiences, WebAR explorations, and games.

Mira is a mobile-first augmented reality company that makes premium AR experiences available to everyone. Its Prism headset allows users to discover and share engaging AR content, and its software development kit makes it easy for creators to develop new and unique augmented experiences. Mira’s untethered Prism headset imposes digital objects into the physical world, providing a window into the interactive world of AR and a new dimension of social experiences, shared experiences.


Featured in:


  • UX design and workflows
  • 2D/3D UI asset generation
  • Rapid prototyping
  • SDK Maintenance
  • User research/testing
  • Release software development
  • Unity/native plugin development
  • Communication with clients
  • Generation of 2D and 3D UI assets
  • Research and development of experimental input systems
  • Implementation of various CV and 3D graphics libraries